About Me

  1. Details and history: Hi guys my name is Broderick Stephen Harvey I was born on January 17, 1957. I am an American television host, producer, actor, and comedian. I host The Steve Harvey Morning Show, Family Feud, Celebrity Family Feud, Family Feud Africa, the arbitration-based court comedy Judge Steve Harvey, and formerly hosted the Miss Universe competition. I began my career as a comedian. Also performed stand-up comedy in the early 1980s and hosted Showtime at the Apollo and The Steve Harvey Show on The WB. I was later featured in The Original Kings of Comedy after starring in the Kings of Comedy Tour. My last standup show was in 2012.

  2. Early career and comedy: I have been a boxer, an autoworker, an insurance salesman, a carpet cleaner, and a mail carrier. I first performed stand-up comedy on October 8, 1985, at the Hilarities Comedy Club in Cleveland, Ohio. In the late 1980s, I was homeless for three years. I slept in my 1976 Ford when not performing gigs that provided a hotel, and i showered at gas stations or swimming pool showers. Rich and Becky Liss helped me during this time with a contract for carpet cleaning and credit at a travel agency.

  3. Hobbies and interests: I like to enjoy my downtime in Las Vegas shooting dice. Also as you know, comedy is my number one hobby. Guys don't tell everybody but I also like Photography, so keep it a secret.

  4. Education: Glenville High School.

  5. Spoouses: Marcia Harvey (m. 1981; div. 1994)
    Mary Shackelford (m. 1996; div. 2005)
    Marjorie Bridges (m. 2007)

  6. Awards: Seven Daytime Emmy Awards, Two Marconi Awards, Fourteen NAACP Image Awards, NAB Hall of Fame, Star on the Hollywood Walk of Fame.

  7. Website: Wanna know more about me, visit my page at this link.



My Photos

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My Playlist

My favorite music



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Q&A

As a steve harvey, i like also answering complex question that are related to the enternet,
so i am helping the student who built this web page on answering his lecturer two questions below:

  1. Three differences between web1, web2, web3:

    1. Web1 was primarily a static web and use basic HTML, it had read only content and it didn't support mass-publishing, while Web2 and Web3 are interactive webs: Web1, also known as the "read-only" web, was a collection of static web pages that users could only read but could not interact with.

    2. Web 2.0 brought about a significant change in the way users interacted with the internet by introducing social networking and collaboration features. Users could create, share, and consume content, connect with other users, and build online communities. These features were not available in Web 1.0, which mainly focused on one-way communication, and Web 3.0, which prioritizes decentralized and secure systems over social networking and collaboration.

    3. Web1 and Web2 were mostly concerned with connectivity and sharing of information, and did not prioritize privacy and security. However, with growing concerns around privacy and security breaches, Web3 has been developed with a focus on providing more secure and transparent online environments for users. Web3 achieves this through the use of decentralized systems and blockchain technology, which enable greater privacy and security in online interactions.

  2. Give a use case and explain it's differences between each web version (1-2-3):

    use case: online education

    1. In Web 1.0, online education was limited to static and text-based content with little or no interaction. The courses were mostly self-paced, with no real-time feedback or support from instructors or other students. As a result, online education was not seen as a viable alternative to traditional classroom-based education.

    2. In Web 2.0, online education became more interactive and collaborative with the emergence of social media platforms and video-sharing websites. This allowed for the creation of online communities where students could collaborate and learn from each other. The courses started to include multimedia content, interactive simulations, and discussion forums, and instructors could provide real-time feedback and support to students.

    3. In Web 3.0, online education is expected to become even more personalized and immersive, with the use of virtual and augmented reality technologies. This will enable students to learn in realistic and interactive environments, getting hands-on experience. Artificial intelligence and machine learning will enable adaptive learning, where the course content and difficulty level can be customized to each student's learning style and progress. Additionally, blockchain technology will ensure secure and transparent verification of credentials, enabling students to build their professional profiles and reputation.



Contact Me

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